juststop88 Опубликовано 23 марта, 2020 Поделиться Опубликовано 23 марта, 2020 Hello I've been checking the market on this server and I noticed that for example a +9/10 Icarus dual dagger is way more expensive than +4 skull edge dual dagger, but at the end of the day they have almost the same P. Attack, am I missing something? I know that on classic L2, OE adds % to SS damage, does the same apply on this server, or is it just bling bling. I haven't never played the Hi5 Chronicle before. Thank you in advance for your answers! 0 Цитата Ссылка на комментарий Поделиться на другие сайты Поделиться
Yami Опубликовано 23 марта, 2020 Поделиться Опубликовано 23 марта, 2020 In skull edge dual dagger, putting lifestone is more costly for adena and gemstones 0 Цитата Ссылка на комментарий Поделиться на другие сайты Поделиться
Barbara Опубликовано 23 марта, 2020 Поделиться Опубликовано 23 марта, 2020 skull edge will bring more damage than icarus dual daggers, i think because of the weapon "grade" higher (i mean s84 grade weapon will deal more damage than s80 grade weapon) but its only my opinion sure dont to forget attribute your weapon and sure if u can enchant it) and here officially high five chronicles but client it self is from "gods of distruction" (next chronicles) good luck 0 Цитата Ссылка на комментарий Поделиться на другие сайты Поделиться
mdCt Опубликовано 24 марта, 2020 Поделиться Опубликовано 24 марта, 2020 it is too low differance in over enchant and non over enchant weapons if you use blow skills (there is only differance if you use simple attack). but lifestones insertion as Yami said is more expensive such as PVP bonus for icarus vs dynasty dual daggers as for me, i prefer dynasty dual daggers cuz you can make them rare(a.speed bonus) and its easier to get PVP bonus, LS 0 Цитата Ссылка на комментарий Поделиться на другие сайты Поделиться
juststop88 Опубликовано 24 марта, 2020 Автор Поделиться Опубликовано 24 марта, 2020 3 hours ago, mdCt said: it is too low differance in over enchant and non over enchant weapons if you use blow skills (there is only differance if you use simple attack). but lifestones insertion as Yami said is more expensive such as PVP bonus for icarus vs dynasty dual daggers as for me, i prefer dynasty dual daggers cuz you can make them rare(a.speed bonus) and its easier to get PVP bonus, LS Hi, thank you for your reply, but based on the below formula I found here on forum (google translated) , P.attack is a part of the blow damage formula, the higher it is the more damage you do. " Damage = 70 * (power + pAtk + staticCritDmg) * SS * GDB * mod_per / pDef power - power Scilla pAtk - character's physical attack staticCritDmg - stat bonus to attack point during crit (look in .w near crit multiplier) SS - if nipples are on = 1.5 GDB (для pve) - Gracia Physical Skill Damage Bonus = 1,10113 GDB (для pvp) - Gracia Physical Skill Damage Bonus = 1,15113 mod_per - modifiers affecting the power of critical attack as a percentage pDef - physical defense of the target " Skull dual + 4 - average price 2 - 2.5 KKK P.Attack 445 Icarus dual +11 - average price 5-6 KKK (if you are lucky) P.attack 446 The only positive I find for Dynasty/Icarus is the easier PVP bonus, because if you take the Skull daggers you get the same P.attack and damage and you use the left over 2.5 kkk on adding life stones. 0 Цитата Ссылка на комментарий Поделиться на другие сайты Поделиться
mdCt Опубликовано 24 марта, 2020 Поделиться Опубликовано 24 марта, 2020 2 минуты назад, juststop88 сказал: " Damage = 70 * (power + pAtk + staticCritDmg) * SS * GDB * mod_per / pDef power - power Scilla pAtk - character's physical attack staticCritDmg - stat bonus to attack point during crit (look in .w near crit multiplier) SS - if nipples are on = 1.5 GDB (для pve) - Gracia Physical Skill Damage Bonus = 1,10113 GDB (для pvp) - Gracia Physical Skill Damage Bonus = 1,15113 mod_per - modifiers affecting the power of critical attack as a percentage pDef - physical defense of the target " the formula is OK, but if you try to count dmg with skills, you will find that 100/200 p.atak differance on your weapon is totally nothing. the most increasing is mod_per and you can enchant it with your passive skills, gaining epic rings(Ant Queen, Baium) or oly ring as conclusion: mid/top dual daggers are better if your mod_per is maximized. if not ==> maximize it, not p.atak 0 Цитата Ссылка на комментарий Поделиться на другие сайты Поделиться
juststop88 Опубликовано 24 марта, 2020 Автор Поделиться Опубликовано 24 марта, 2020 2 hours ago, mdCt said: the formula is OK, but if you try to count dmg with skills, you will find that 100/200 p.atak differance on your weapon is totally nothing. the most increasing is mod_per and you can enchant it with your passive skills, gaining epic rings(Ant Queen, Baium) or oly ring as conclusion: mid/top dual daggers are better if your mod_per is maximized. if not ==> maximize it, not p.atak Thanks, I will do the math to see what fits better. 0 Цитата Ссылка на комментарий Поделиться на другие сайты Поделиться
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