2009.6.26 10:30:23
OS : Windows XP 5.1 (Build: 2600)
CPU : AuthenticAMD AMD Athlon XP 2500+ @ 1838 MHz 1023MB RAM
Video : RADEON 9600 SERIES (6648)
PosCode : LS1(83) -15160:13528:-4901 1/0 [427]
Assertion failed: AccelDir==AccelDir [File:.UnPhysic.cpp] [Line: 1256]
History: APawn::calcVelocity <- vale_master_30_bi Transient.vale_master_30_bi11 Loc.X=-15089.592773 Y=13528.838867 Z=-4872.600098 Acc.X-2046.566284 Y=-76.618019 Z=0.000000 Vel.X=-181.387009 Y=-6.775842 Z=0.000000 AccDir.X=-1.#INF00 Y=-1.#INF00 Z=-1.#IND00 Dest(-15112.00, 13528.00, -4896.00) MoveTarget(null), DelTime(0.026361) <- APawn::physWalking <- vale_master_30_bi Transient.vale_master_30_bi11 Loc.X=-15089.592773 Y=13528.838867 Z=-4872.600098 Acc.X-2046.566284 Y=-76.618019 Z=0.000000 Vel.X=-181.387009 Y=-6.775842 Z=0.000000 Delta.X=0.000000 Y=0.000000 Z=0.000000 <- APawn::performPhysics <- AActor::Tick <- Transient.vale_master_30_bi11 <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- UMasterLevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop
Подскажите как с этим боротся!!!