BadClauS Опубликовано 1 октября, 2014 Поделиться Опубликовано 1 октября, 2014 Пробовал задавать вопрос в теме вопросов новичков, но глухо. Теперь вот перебрался сюда... Вопрос про СА в пушку берса. Какой более актуален ? На фарме под бафом (без кота) + баф черепашки - шанс крита равен 460 (до 500 думаю, что можно разогнать заточив пассивку на шанс крита и поймав ЛС с критом). Скорость атаки (на том же бафе) примерно 1050, сабовый хаст будет давать 30% ( когда выскочит) + икона + ГФ = актуально ли тогда СА на хаст ? Остается ХП - его и ставить ? А как обстоят дела с олли ? Что нужнее там ? В общем прошу объяснить мне какой СА будет более актуален и почему. (Вариант иметь 2 пухи пока не котируется). Еще попутно вопрос о татушках, слышал, что ставят - декс + кон (имхо: вариант не плох т.к. шанс крита уходит очень маленький, но вот атак спид режется очень круто). В общем есть ли какой-то вариант татушек, без урезания кона (ибо без Ворпала, даже с родным коном в пвп жизни простив станеров нет) и что бы не быть при этом на фарме унылым г... ? И последний вопрос по поводу раша, везде сказано, что его нужно точить на урон стихией (как я понял прибавка от шанса слишком мала что бы точить на шанс ?), так вот актуальна ли заточка скажем на огонь если в пухе стоит святость ? или лучше что-то другое ? Заранее извиняюсь за снова поднятый и не раз обсуждаемый вопрос, но хотелось бы узнать мнение опытных игроков в реалиях Астериоса. Жду адекватных ответов и заранее спасибо Ссылка на комментарий Поделиться на другие сайты Поделиться
xNemesis Опубликовано 1 октября, 2014 Поделиться Опубликовано 1 октября, 2014 са фокус/ хп . тату либо - декс либо -стр,для пвп,фарм можно -кон. точи шанс/атрибут пухи. Если холи ,смысла в огне 0. Ссылка на комментарий Поделиться на другие сайты Поделиться
Аллигатор_Гена Опубликовано 1 октября, 2014 Поделиться Опубликовано 1 октября, 2014 здесь есть гайды для берса: http://forum.asterios.tm/index.php?showtopic=87078 Ссылка на комментарий Поделиться на другие сайты Поделиться
Extinction Опубликовано 1 октября, 2014 Поделиться Опубликовано 1 октября, 2014 Короче, слушай меня нуб. Если будешь играть скиллами, -3 стр -2 декс +5 кон, +4 вит -4 инт. СА ХП Без мп будешь ноль. Если будешь нажимать ф1, для того нужно иметь фул баф окном, оли колечко и ак как минимум. +5 стр -9 декс +4 кон. СА Фокус. Есть вероятность что убьешься об рефлект, но мало вероятно. Ссылка на комментарий Поделиться на другие сайты Поделиться
xNemesis Опубликовано 1 октября, 2014 Поделиться Опубликовано 1 октября, 2014 Свято берс на ферме -9/5 коня а так максклара/ лайффорс всегда в помощь . Ибо -стр идеален для пвп Ссылка на комментарий Поделиться на другие сайты Поделиться
ЛюкСкайвокер Опубликовано 1 октября, 2014 Поделиться Опубликовано 1 октября, 2014 Свято берс на ферме -9/5 коня а так максклара/ лайффорс всегда в помощь . Ибо -стр идеален для пвп любой танк с руками уделает берса. Ссылка на комментарий Поделиться на другие сайты Поделиться
xNemesis Опубликовано 1 октября, 2014 Поделиться Опубликовано 1 октября, 2014 Вопрос у руках весьма спорный. в дэйли от танка берс уйти могет. А на оли, кхм,Тк проблемный гад (хотя он всем физам мозг проест) Остальные норм. Ссылка на комментарий Поделиться на другие сайты Поделиться
bogdan1991 Опубликовано 1 октября, 2014 Поделиться Опубликовано 1 октября, 2014 Вопрос у руках весьма спорный. в дэйли от танка берс уйти могет. А на оли, кхм,Тк проблемный гад (хотя он всем физам мозг проест) Остальные норм. что здесь спорить. берсы против танков УГ, особенно весело стает, когда сало прохидит:-) Ссылка на комментарий Поделиться на другие сайты Поделиться
arxangel229 Опубликовано 1 октября, 2014 Поделиться Опубликовано 1 октября, 2014 Смешно Ссылка на комментарий Поделиться на другие сайты Поделиться
Extinction Опубликовано 1 октября, 2014 Поделиться Опубликовано 1 октября, 2014 любой танк с руками уделает берса. что здесь спорить. берсы против танков УГ, особенно весело стает, когда сало прохидит:-)Скажи это шварцу)Другое дело что мастери дорогие, торгую по 34кк и сомневаюсь что тсу будет выгодно на скилах играть. С +0/15 скиллами делать нечего в пвп. Хотя это дешевле чем АК и Бая покупать.) Для кача\фарма СА фокус +4 вит -2 стр -3 декс +5 кон фул баф окном пп вк бд свс кот ше и хотя бы оли бижа сойдет. Ссылка на комментарий Поделиться на другие сайты Поделиться
МышкаКакаетВЛесу Опубликовано 1 октября, 2014 Поделиться Опубликовано 1 октября, 2014 берса, как любую курицу нормально с картошечкой и с солененькими огурчиками) Ссылка на комментарий Поделиться на другие сайты Поделиться
Extinction Опубликовано 1 октября, 2014 Поделиться Опубликовано 1 октября, 2014 А на счет раша, то его нужно использовать и как абилу, и как отриц.эффект. Это я думаю сами додумаетесь на что точить. Вот скрипты чтобы все взвесить. rush_impact_power skill_begin skill_name = [s_rush_impact_power1] /* [러시 임팩트] */ skill_id = 793 level = 101 operate_type = DA2 magic_level = 81 self_effect = {} effect = {{i_p_soul_attack;4071;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_power2] /* [러시 임팩트] */ skill_id = 793 level = 102 operate_type = DA2 magic_level = 81 self_effect = {} effect = {{i_p_soul_attack;4102;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_power3] /* [러시 임팩트] */ skill_id = 793 level = 103 operate_type = DA2 magic_level = 81 self_effect = {} effect = {{i_p_soul_attack;4133;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_power4] /* [러시 임팩트] */ skill_id = 793 level = 104 operate_type = DA2 magic_level = 82 self_effect = {} effect = {{i_p_soul_attack;4164;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_power5] /* [러시 임팩트] */ skill_id = 793 level = 105 operate_type = DA2 magic_level = 82 self_effect = {} effect = {{i_p_soul_attack;4195;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_power6] /* [러시 임팩트] */ skill_id = 793 level = 106 operate_type = DA2 magic_level = 82 self_effect = {} effect = {{i_p_soul_attack;4226;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_power7] /* [러시 임팩트] */ skill_id = 793 level = 107 operate_type = DA2 magic_level = 83 self_effect = {} effect = {{i_p_soul_attack;4257;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_power8] /* [러시 임팩트] */ skill_id = 793 level = 108 operate_type = DA2 magic_level = 83 self_effect = {} effect = {{i_p_soul_attack;4289;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_power9] /* [러시 임팩트] */ skill_id = 793 level = 109 operate_type = DA2 magic_level = 83 self_effect = {} effect = {{i_p_soul_attack;4320;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_power10] /* [러시 임팩트] */ skill_id = 793 level = 110 operate_type = DA2 magic_level = 84 self_effect = {} effect = {{i_p_soul_attack;4351;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_power11] /* [러시 임팩트] */ skill_id = 793 level = 111 operate_type = DA2 magic_level = 84 self_effect = {} effect = {{i_p_soul_attack;4382;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_power12] /* [러시 임팩트] */ skill_id = 793 level = 112 operate_type = DA2 magic_level = 84 self_effect = {} effect = {{i_p_soul_attack;4413;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_power13] /* [러시 임팩트] */ skill_id = 793 level = 113 operate_type = DA2 magic_level = 85 self_effect = {} effect = {{i_p_soul_attack;4444;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_power14] /* [러시 임팩트] */ skill_id = 793 level = 114 operate_type = DA2 magic_level = 85 self_effect = {} effect = {{i_p_soul_attack;4475;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_power15] /* [러시 임팩트] */ skill_id = 793 level = 115 operate_type = DA2 magic_level = 85 self_effect = {} effect = {{i_p_soul_attack;4507;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end rush_impact_cost skill_begin skill_name = [s_rush_impact_cost1] /* [러시 임팩트] */ skill_id = 793 level = 201 operate_type = DA2 magic_level = 81 self_effect = {} effect = {{i_p_soul_attack;4040;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 80 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_cost2] /* [러시 임팩트] */ skill_id = 793 level = 202 operate_type = DA2 magic_level = 81 self_effect = {} effect = {{i_p_soul_attack;4040;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 78 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_cost3] /* [러시 임팩트] */ skill_id = 793 level = 203 operate_type = DA2 magic_level = 81 self_effect = {} effect = {{i_p_soul_attack;4040;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 76 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_cost4] /* [러시 임팩트] */ skill_id = 793 level = 204 operate_type = DA2 magic_level = 82 self_effect = {} effect = {{i_p_soul_attack;4040;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 74 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_cost5] /* [러시 임팩트] */ skill_id = 793 level = 205 operate_type = DA2 magic_level = 82 self_effect = {} effect = {{i_p_soul_attack;4040;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 72 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_cost6] /* [러시 임팩트] */ skill_id = 793 level = 206 operate_type = DA2 magic_level = 82 self_effect = {} effect = {{i_p_soul_attack;4040;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 70 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_cost7] /* [러시 임팩트] */ skill_id = 793 level = 207 operate_type = DA2 magic_level = 83 self_effect = {} effect = {{i_p_soul_attack;4040;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 68 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_cost8] /* [러시 임팩트] */ skill_id = 793 level = 208 operate_type = DA2 magic_level = 83 self_effect = {} effect = {{i_p_soul_attack;4040;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 66 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_cost9] /* [러시 임팩트] */ skill_id = 793 level = 209 operate_type = DA2 magic_level = 83 self_effect = {} effect = {{i_p_soul_attack;4040;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 64 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_cost10] /* [러시 임팩트] */ skill_id = 793 level = 210 operate_type = DA2 magic_level = 84 self_effect = {} effect = {{i_p_soul_attack;4040;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 62 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_cost11] /* [러시 임팩트] */ skill_id = 793 level = 211 operate_type = DA2 magic_level = 84 self_effect = {} effect = {{i_p_soul_attack;4040;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 59 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_cost12] /* [러시 임팩트] */ skill_id = 793 level = 212 operate_type = DA2 magic_level = 84 self_effect = {} effect = {{i_p_soul_attack;4040;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 57 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_cost13] /* [러시 임팩트] */ skill_id = 793 level = 213 operate_type = DA2 magic_level = 85 self_effect = {} effect = {{i_p_soul_attack;4040;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 55 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_cost14] /* [러시 임팩트] */ skill_id = 793 level = 214 operate_type = DA2 magic_level = 85 self_effect = {} effect = {{i_p_soul_attack;4040;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 53 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_cost15] /* [러시 임팩트] */ skill_id = 793 level = 215 operate_type = DA2 magic_level = 85 self_effect = {} effect = {{i_p_soul_attack;4040;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 51 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end rush_impact_chance skill_begin skill_name = [s_rush_impact_chance1] /* [러시 임팩트] */ skill_id = 793 level = 301 operate_type = DA2 magic_level = 81 self_effect = {} effect = {{i_p_soul_attack;4040;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 61 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_chance2] /* [러시 임팩트] */ skill_id = 793 level = 302 operate_type = DA2 magic_level = 81 self_effect = {} effect = {{i_p_soul_attack;4040;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 62 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_chance3] /* [러시 임팩트] */ skill_id = 793 level = 303 operate_type = DA2 magic_level = 81 self_effect = {} effect = {{i_p_soul_attack;4040;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 64 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_chance4] /* [러시 임팩트] */ skill_id = 793 level = 304 operate_type = DA2 magic_level = 82 self_effect = {} effect = {{i_p_soul_attack;4040;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 65 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_chance5] /* [러시 임팩트] */ skill_id = 793 level = 305 operate_type = DA2 magic_level = 82 self_effect = {} effect = {{i_p_soul_attack;4040;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 66 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_chance6] /* [러시 임팩트] */ skill_id = 793 level = 306 operate_type = DA2 magic_level = 82 self_effect = {} effect = {{i_p_soul_attack;4040;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 68 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_chance7] /* [러시 임팩트] */ skill_id = 793 level = 307 operate_type = DA2 magic_level = 83 self_effect = {} effect = {{i_p_soul_attack;4040;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 69 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_chance8] /* [러시 임팩트] */ skill_id = 793 level = 308 operate_type = DA2 magic_level = 83 self_effect = {} effect = {{i_p_soul_attack;4040;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 70 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_chance9] /* [러시 임팩트] */ skill_id = 793 level = 309 operate_type = DA2 magic_level = 83 self_effect = {} effect = {{i_p_soul_attack;4040;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 72 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_chance10] /* [러시 임팩트] */ skill_id = 793 level = 310 operate_type = DA2 magic_level = 84 self_effect = {} effect = {{i_p_soul_attack;4040;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 73 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_chance11] /* [러시 임팩트] */ skill_id = 793 level = 311 operate_type = DA2 magic_level = 84 self_effect = {} effect = {{i_p_soul_attack;4040;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 74 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_chance12] /* [러시 임팩트] */ skill_id = 793 level = 312 operate_type = DA2 magic_level = 84 self_effect = {} effect = {{i_p_soul_attack;4040;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 76 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_chance13] /* [러시 임팩트] */ skill_id = 793 level = 313 operate_type = DA2 magic_level = 85 self_effect = {} effect = {{i_p_soul_attack;4040;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 77 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_chance14] /* [러시 임팩트] */ skill_id = 793 level = 314 operate_type = DA2 magic_level = 85 self_effect = {} effect = {{i_p_soul_attack;4040;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 78 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_chance15] /* [러시 임팩트] */ skill_id = 793 level = 315 operate_type = DA2 magic_level = 85 self_effect = {} effect = {{i_p_soul_attack;4040;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 80 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end rush_impact_att_fire skill_begin skill_name = [s_rush_impact_att_fire1] /* [러시 임팩트] */ skill_id = 793 level = 401 operate_type = DA2 magic_level = 81 self_effect = {} effect = {{i_p_soul_attack;4040;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_fire;4} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_att_fire2] /* [러시 임팩트] */ skill_id = 793 level = 402 operate_type = DA2 magic_level = 81 self_effect = {} effect = {{i_p_soul_attack;4040;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_fire;7} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_att_fire3] /* [러시 임팩트] */ skill_id = 793 level = 403 operate_type = DA2 magic_level = 81 self_effect = {} effect = {{i_p_soul_attack;4040;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_fire;10} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_att_fire4] /* [러시 임팩트] */ skill_id = 793 level = 404 operate_type = DA2 magic_level = 82 self_effect = {} effect = {{i_p_soul_attack;4040;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_fire;14} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_att_fire5] /* [러시 임팩트] */ skill_id = 793 level = 405 operate_type = DA2 magic_level = 82 self_effect = {} effect = {{i_p_soul_attack;4040;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_fire;17} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_att_fire6] /* [러시 임팩트] */ skill_id = 793 level = 406 operate_type = DA2 magic_level = 82 self_effect = {} effect = {{i_p_soul_attack;4040;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_fire;20} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_att_fire7] /* [러시 임팩트] */ skill_id = 793 level = 407 operate_type = DA2 magic_level = 83 self_effect = {} effect = {{i_p_soul_attack;4040;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_fire;24} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_att_fire8] /* [러시 임팩트] */ skill_id = 793 level = 408 operate_type = DA2 magic_level = 83 self_effect = {} effect = {{i_p_soul_attack;4040;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_fire;27} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_att_fire9] /* [러시 임팩트] */ skill_id = 793 level = 409 operate_type = DA2 magic_level = 83 self_effect = {} effect = {{i_p_soul_attack;4040;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_fire;30} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_att_fire10] /* [러시 임팩트] */ skill_id = 793 level = 410 operate_type = DA2 magic_level = 84 self_effect = {} effect = {{i_p_soul_attack;4040;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_fire;34} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_att_fire11] /* [러시 임팩트] */ skill_id = 793 level = 411 operate_type = DA2 magic_level = 84 self_effect = {} effect = {{i_p_soul_attack;4040;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_fire;37} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_att_fire12] /* [러시 임팩트] */ skill_id = 793 level = 412 operate_type = DA2 magic_level = 84 self_effect = {} effect = {{i_p_soul_attack;4040;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_fire;40} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_att_fire13] /* [러시 임팩트] */ skill_id = 793 level = 413 operate_type = DA2 magic_level = 85 self_effect = {} effect = {{i_p_soul_attack;4040;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_fire;43} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_att_fire14] /* [러시 임팩트] */ skill_id = 793 level = 414 operate_type = DA2 magic_level = 85 self_effect = {} effect = {{i_p_soul_attack;4040;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_fire;47} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_att_fire15] /* [러시 임팩트] */ skill_id = 793 level = 415 operate_type = DA2 magic_level = 85 self_effect = {} effect = {{i_p_soul_attack;4040;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_fire;50} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_duel1] /* [러시 임팩트] */ skill_id = 793 level = 801 operate_type = DA2 magic_level = 81 self_effect = {} effect = {{p_block_act}} pvp_effect = {{i_p_soul_attack;4104;0;0;0}} pve_effect = {{i_p_soul_attack;4040;0;0;0}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end rush_impact_duel skill_begin skill_name = [s_rush_impact_duel1] /* [러시 임팩트] */ skill_id = 793 level = 801 operate_type = DA2 magic_level = 81 self_effect = {} effect = {{p_block_act}} pvp_effect = {{i_p_soul_attack;4104;0;0;0}} pve_effect = {{i_p_soul_attack;4040;0;0;0}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_duel2] /* [러시 임팩트] */ skill_id = 793 level = 802 operate_type = DA2 magic_level = 81 self_effect = {} effect = {{p_block_act}} pvp_effect = {{i_p_soul_attack;4168;0;0;0}} pve_effect = {{i_p_soul_attack;4040;0;0;0}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_duel3] /* [러시 임팩트] */ skill_id = 793 level = 803 operate_type = DA2 magic_level = 81 self_effect = {} effect = {{p_block_act}} pvp_effect = {{i_p_soul_attack;4232;0;0;0}} pve_effect = {{i_p_soul_attack;4040;0;0;0}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_duel4] /* [러시 임팩트] */ skill_id = 793 level = 804 operate_type = DA2 magic_level = 82 self_effect = {} effect = {{p_block_act}} pvp_effect = {{i_p_soul_attack;4297;0;0;0}} pve_effect = {{i_p_soul_attack;4040;0;0;0}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_duel5] /* [러시 임팩트] */ skill_id = 793 level = 805 operate_type = DA2 magic_level = 82 self_effect = {} effect = {{p_block_act}} pvp_effect = {{i_p_soul_attack;4361;0;0;0}} pve_effect = {{i_p_soul_attack;4040;0;0;0}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_duel6] /* [러시 임팩트] */ skill_id = 793 level = 806 operate_type = DA2 magic_level = 82 self_effect = {} effect = {{p_block_act}} pvp_effect = {{i_p_soul_attack;4425;0;0;0}} pve_effect = {{i_p_soul_attack;4040;0;0;0}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_duel7] /* [러시 임팩트] */ skill_id = 793 level = 807 operate_type = DA2 magic_level = 83 self_effect = {} effect = {{p_block_act}} pvp_effect = {{i_p_soul_attack;4490;0;0;0}} pve_effect = {{i_p_soul_attack;4040;0;0;0}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_duel8] /* [러시 임팩트] */ skill_id = 793 level = 808 operate_type = DA2 magic_level = 83 self_effect = {} effect = {{p_block_act}} pvp_effect = {{i_p_soul_attack;4554;0;0;0}} pve_effect = {{i_p_soul_attack;4040;0;0;0}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_duel9] /* [러시 임팩트] */ skill_id = 793 level = 809 operate_type = DA2 magic_level = 83 self_effect = {} effect = {{p_block_act}} pvp_effect = {{i_p_soul_attack;4618;0;0;0}} pve_effect = {{i_p_soul_attack;4040;0;0;0}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_duel10] /* [러시 임팩트] */ skill_id = 793 level = 810 operate_type = DA2 magic_level = 84 self_effect = {} effect = {{p_block_act}} pvp_effect = {{i_p_soul_attack;4683;0;0;0}} pve_effect = {{i_p_soul_attack;4040;0;0;0}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_duel11] /* [러시 임팩트] */ skill_id = 793 level = 811 operate_type = DA2 magic_level = 84 self_effect = {} effect = {{p_block_act}} pvp_effect = {{i_p_soul_attack;4747;0;0;0}} pve_effect = {{i_p_soul_attack;4040;0;0;0}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_duel12] /* [러시 임팩트] */ skill_id = 793 level = 812 operate_type = DA2 magic_level = 84 self_effect = {} effect = {{p_block_act}} pvp_effect = {{i_p_soul_attack;4811;0;0;0}} pve_effect = {{i_p_soul_attack;4040;0;0;0}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_duel13] /* [러시 임팩트] */ skill_id = 793 level = 813 operate_type = DA2 magic_level = 85 self_effect = {} effect = {{p_block_act}} pvp_effect = {{i_p_soul_attack;4875;0;0;0}} pve_effect = {{i_p_soul_attack;4040;0;0;0}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_duel14] /* [러시 임팩트] */ skill_id = 793 level = 814 operate_type = DA2 magic_level = 85 self_effect = {} effect = {{p_block_act}} pvp_effect = {{i_p_soul_attack;4940;0;0;0}} pve_effect = {{i_p_soul_attack;4040;0;0;0}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_rush_impact_duel15] /* [러시 임팩트] */ skill_id = 793 level = 815 operate_type = DA2 magic_level = 85 self_effect = {} effect = {{p_block_act}} pvp_effect = {{i_p_soul_attack;5004;0;0;0}} pve_effect = {{i_p_soul_attack;4040;0;0;0}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end Ссылка на комментарий Поделиться на другие сайты Поделиться
ЛюкСкайвокер Опубликовано 1 октября, 2014 Поделиться Опубликовано 1 октября, 2014 Скажи это шварцу) что сказать ? что берсы вкусные с картошкой и огурчиками ? а с салом они французкий деликатес Ссылка на комментарий Поделиться на другие сайты Поделиться
Extinction Опубликовано 1 октября, 2014 Поделиться Опубликовано 1 октября, 2014 что сказать ? что берсы вкусные с картошкой и огурчиками ? а с салом они французкий деликатес нет, то шо раш надо бижей разгонять.И 2 профный стан мощнее. здесь есть гайды для берса: http://forum.asterios.tm/index.php?showtopic=87078Это фиговые гайды) для х55) Ссылка на комментарий Поделиться на другие сайты Поделиться
Flanker13 Опубликовано 1 октября, 2014 Поделиться Опубликовано 1 октября, 2014 разве СТР на шанс дизарма не влияет? или я что-то путаю? Ссылка на комментарий Поделиться на другие сайты Поделиться
Extinction Опубликовано 1 октября, 2014 Поделиться Опубликовано 1 октября, 2014 Могу скинуть на счет 2 профного стана, если кому надо. разве СТР на шанс дизарма не влияет? или я что-то путаю? 1 skill_begin skill_name = [s_disarm_chance_30] /* [디스암] */ skill_id = 485 level = 130 operate_type = A2 magic_level = 85 self_effect = {} effect = {{p_disarm};{p_physical_attack;{all};-40;per}} end_effect = {} is_magic = 0 mp_consume2 = 55 cast_range = 40 effective_range = 200 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 90 lv_bonus_rate = 1 basic_property = str abnormal_time = 5 abnormal_lv = 1 abnormal_type = disarm abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -655 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_dot_bleeding} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end 2 skill_begin skill_name = [s_disarm_time_30] /* [디스암] */ skill_id = 485 level = 230 operate_type = A2 magic_level = 85 self_effect = {} effect = {{p_disarm};{p_physical_attack;{all};-40;per}} end_effect = {} is_magic = 0 mp_consume2 = 55 cast_range = 40 effective_range = 200 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 70 lv_bonus_rate = 1 basic_property = str abnormal_time = 20 abnormal_lv = 1 abnormal_type = disarm abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -655 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_dot_bleeding} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end Ссылка на комментарий Поделиться на другие сайты Поделиться
ЛюкСкайвокер Опубликовано 1 октября, 2014 Поделиться Опубликовано 1 октября, 2014 нет, то шо раш надо бижей разгонять. И 2 профный стан мощнее. ага, удар голой попой по кактусу Ссылка на комментарий Поделиться на другие сайты Поделиться
Extinction Опубликовано 1 октября, 2014 Поделиться Опубликовано 1 октября, 2014 Как видно раш не имеет привязки к атт attribute = {attr_none;0} и чтобы привязать, нужно точнуть хотя бы на +1. А поскольку у тс холли, то смотрим разницы. 1 skill_begin skill_name = [s_rush_impact_chance15] /* [러시 임팩트] */ skill_id = 793 level = 315 operate_type = DA2 magic_level = 85 self_effect = {} effect = {{ i_p_soul_attack;4040;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 80 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end 2 skill_begin skill_name = [s_rush_impact_duel15] /* [러시 임팩트] */ skill_id = 793 level = 815 operate_type = DA2 magic_level = 85 self_effect = {} effect = {{p_block_act}} pvp_effect = {{i_p_soul_attack;5004;0;0;0}} pve_effect = {{i_p_soul_attack;4040;0;0;0}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end 3 skill_begin skill_name = [s_rush_impact_power15] /* [러시 임팩트] */ skill_id = 793 level = 115 operate_type = DA2 magic_level = 85 self_effect = {} effect = {{ i_p_soul_attack;4507;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end Не знаю как вы, а бы выбрал дуэль и разгонял раш бижей с виду trait = {trait_shock} серьга гдд или другие аналоги тв серьги, лсы в бижу, оли некля, оли серьга, аналоги оли бижы и сумирование с оли бижей фринтеза, закен. Бзак, тарас.) Но антиклассы все равно будут доставлять хлопот с виду большого показателя кон, basic_property = con. Не сравнивайте показатель базы с собственной базой статов. База цели. Не урезаем дико стр потому что п.атака нужна все равно, а декса достаточно и с +5 декс можно себе разогнать 500 крит рейта в ДК сете без СА. Еще вопросы? Ссылка на комментарий Поделиться на другие сайты Поделиться
Extinction Опубликовано 1 октября, 2014 Поделиться Опубликовано 1 октября, 2014 Кстати на счет 500 крит рейта в ДК без СА. Ссылка на комментарий Поделиться на другие сайты Поделиться
bogdan1991 Опубликовано 1 октября, 2014 Поделиться Опубликовано 1 октября, 2014 Как видно раш не имеет привязки к атт attribute = {attr_none;0} и чтобы привязать, нужно точнуть хотя бы на +1. А поскольку у тс холли, то смотрим разницы. 1 skill_begin skill_name = [s_rush_impact_chance15] /* [러시 임팩트] */ skill_id = 793 level = 315 operate_type = DA2 magic_level = 85 self_effect = {} effect = {{ i_p_soul_attack;4040;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 80 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end 2 skill_begin skill_name = [s_rush_impact_duel15] /* [러시 임팩트] */ skill_id = 793 level = 815 operate_type = DA2 magic_level = 85 self_effect = {} effect = {{p_block_act}} pvp_effect = {{i_p_soul_attack;5004;0;0;0}} pve_effect = {{i_p_soul_attack;4040;0;0;0}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end 3 skill_begin skill_name = [s_rush_impact_power15] /* [러시 임팩트] */ skill_id = 793 level = 115 operate_type = DA2 magic_level = 85 self_effect = {} effect = {{ i_p_soul_attack;4507;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end Не знаю как вы, а бы выбрал дуэль и разгонял раш бижей с виду trait = {trait_shock} серьга гдд или другие аналоги тв серьги, лсы в бижу, оли некля, оли серьга, аналоги оли бижы и сумирование с оли бижей фринтеза, закен. Бзак, тарас.) Но антиклассы все равно будут доставлять хлопот с виду большого показателя кон, basic_property = con. Не сравнивайте показатель базы с собственной базой статов. База цели. Не урезаем дико стр потому что п.атака нужна все равно, а декса достаточно и с +5 декс можно себе разогнать 500 крит рейта в ДК сете без СА. Еще вопросы? а в кратце можна ? Ссылка на комментарий Поделиться на другие сайты Поделиться
iMustWinPWNZ Опубликовано 1 октября, 2014 Поделиться Опубликовано 1 октября, 2014 Пед решил качнуть берса и понагебать магов на х5? А как же тир чушкан?) Если найду скину старый гайдик, там норм объясняется в подр. Ссылка на комментарий Поделиться на другие сайты Поделиться
Extinction Опубликовано 1 октября, 2014 Поделиться Опубликовано 1 октября, 2014 а в кратце можна ? Короче, слушай меня нуб. Если будешь играть скиллами, -3 стр -2 декс +5 кон, +4 вит -4 инт. СА ХП Раш дуэль Без мп будешь ноль. Если будешь нажимать ф1, для того нужно иметь фул баф окном, оли колечко и ак как минимум. +5 стр -9 декс +4 кон. СА Фокус. Раш дуэль и для того оли серьга, некля и серьга гдд как минимум. Нету - шанс. Есть вероятность что убьешься об рефлект, но мало вероятно. Вот. Пед решил качнуть берса и понагебать магов на х5? А как же тир чушкан?) Если найду скину старый гайдик, там норм объясняется в подр. Пушкин посетил х7 форум?! Спс за заботу, с моим тиром все хорошо, гнет в восьмерочки.Старый гайдик ты только от меня найдешь 3х годовой давности. Пользуясь случаем, хотел бы купить Дино однорук меч, чистый, простой, пм Хексира. Ссылка на комментарий Поделиться на другие сайты Поделиться
Extinction Опубликовано 1 октября, 2014 Поделиться Опубликовано 1 октября, 2014 Если найду скину старый гайдик, там норм объясняется в подр. Старый гайдик ты только от меня найдешь 3х годовой давности. http://forum.asterios.tm/index.php?showtopic=145214&hl=doombringerИ я не считаю их актуальными, в том числе и свой - многое изменилось, механика, хроники, но аспекты игры за берса освоить можно если тему читать полностью. Есть несколько вариантов буста своего стана. 1. Ы80 Серьга ГДД, А серьга ГДД с ЛС на усиление Оглушения. – Лоу вариант. 2. Ы80 Серьга ГДД, Оли Серьга, Оли Некля. Кольцо с ЛС на усиление Оглушения – Мид вариант 3. Оли Серьга, Закен, Фринтеза, Кольцо с ЛС на усиление Оглушения – Хай вариант 4 . Закен, Тарас, Фринтеза, Кольцо с ЛС на усиление Оглушения – Бест вариант 5. Блесс Закен+Тарас+Фринтеза+Кольцо с ЛС на усиление Оглушения – Топ вариант Для скилловиков. 1. S пояс с магическим украшением (Magic Ornament) на атаку в ПВП (skill attack). 2. ПВП вставка в ствол. 3. Активка ЛС, увеличивающая физ. атаку в ПВП в левой пухе. (Duel Might 10 lvl) 4. Проточенные скилы на ПВП. 5. Селф-Баф Озарения (Final Secret) 6. Души, Банки с душами. 7. Пассивный ЛС, увеличивающая физ. атаку в ПВП в левой пухе. (Duel Might 10 lvl) Я бы посоветовал вам завести немного левых пух, чтобы повпихать в них вкусные ЛС. 1. Баф Дуэль майт повышающая Физ. атак в ПВП на 5% на 1 мин. 2. Баф Рефлекта. 4 мин. Отражает 20% полученого урона от автоатаки. 3. Баф Рефреша уменшающий откат всех скилов на 10% на 1 мин. С ним (без фринтезы, оли некли) Краш пейн будет с откатом 4 сек, без 6 сек. 4. А именно, Активка баф Кларити на 1 мин. Экономящая 10% от расходуваемых МП. Совмещается с бафом Клары и в итоге мы имеем 2 Клары 3 лвл, экономящие нам 30% от расходуемого МП. Если же в основной пухе еще пасивная Клара то в итоге 40% экономии МП. В основную пуху: 1. Пассивный дуэль майт 2. Пассивный рефлект 3. +1 Кон 4. Пассивная клара. Начиная от Ы грейда ПВП вставки дают одинаковый бонус пвп дамага. Если СА ХП, то можно хоть с Ы двуруком гонять. СА на фокус Ы-Ы84 разные. Если нету бабос, Дино лайт сет с 2 наплечником. Тело простое, запвпшить тело, славы не много нужно. МВ концы желательно или простые. Если есть бабосы, кп на фринту - Ворпал. Все, тему можно закрывать и упоковать как готовый гайд для берсов.) Ссылка на комментарий Поделиться на другие сайты Поделиться
_AGRRESSSORR_ Опубликовано 1 октября, 2014 Поделиться Опубликовано 1 октября, 2014 Поспорил бы насчет капа крит рейта с пухой на хп Так то кап у вас будет 500,но не стоит забывать бафы и пасивки которые режут крит рейт) к примеру баф овера или пасивка от лайт сета режущая -30% шанса крита) В итоге с вашим 500 крит рейта по факту у вас будет 500 -30% от сета и еще стока же от бафа) а с пушкой на фокус криты будут намного чаще) Это канешь если разгон идет на удар с руки) Ссылка на комментарий Поделиться на другие сайты Поделиться
Extinction Опубликовано 1 октября, 2014 Поделиться Опубликовано 1 октября, 2014 Поспорил бы насчет капа крит рейта с пухой на хп Так то кап у вас будет 500,но не стоит забывать бафы и пасивки которые режут крит рейт) к примеру баф овера или пасивка от лайт сета режущая -30% шанса крита) В итоге с вашим 500 крит рейта по факту у вас будет 500 -30% от сета и еще стока же от бафа) а с пушкой на фокус криты будут намного чаще) Это канешь если разгон идет на удар с руки) Любые капы применяются в конце расчетов. Т.е. если было 500 + 300, то уменьшение на 30% означает (500 + 300) * 0.7 = 560 т.е. все равно будет 500. http://forum.asterios.tm/index.php?showtopic=344388&page=2#entry5868944 Ссылка на комментарий Поделиться на другие сайты Поделиться
Архаон Опубликовано 2 октября, 2014 Поделиться Опубликовано 2 октября, 2014 http://forum.asterios.tm/index.php?showtopic=145214&hl=doombringerИ я не считаю их актуальными, в том числе и свой - многое изменилось, механика, хроники, но аспекты игры за берса освоить можно если тему читать полностью.Есть несколько вариантов буста своего стана.1. Ы80 Серьга ГДД, А серьга ГДД с ЛС на усиление Оглушения. – Лоу вариант.2. Ы80 Серьга ГДД, Оли Серьга, Оли Некля. Кольцо с ЛС на усиление Оглушения – Мид вариант3. Оли Серьга, Закен, Фринтеза, Кольцо с ЛС на усиление Оглушения – Хай вариант4 . Закен, Тарас, Фринтеза, Кольцо с ЛС на усиление Оглушения – Бест вариант5. Блесс Закен+Тарас+Фринтеза+Кольцо с ЛС на усиление Оглушения – Топ вариантДля скилловиков.1. S пояс с магическим украшением (Magic Ornament) на атаку в ПВП (skill attack).2. ПВП вставка в ствол.3. Активка ЛС, увеличивающая физ. атаку в ПВП в левой пухе. (Duel Might 10 lvl)4. Проточенные скилы на ПВП.5. Селф-Баф Озарения (Final Secret)6. Души, Банки с душами.7. Пассивный ЛС, увеличивающая физ. атаку в ПВП в левой пухе. (Duel Might 10 lvl)Я бы посоветовал вам завести немного левых пух, чтобы повпихать в них вкусные ЛС.1. Баф Дуэль майт повышающая Физ. атак в ПВП на 5% на 1 мин.2. Баф Рефлекта. 4 мин. Отражает 20% полученого урона от автоатаки.3. Баф Рефреша уменшающий откат всех скилов на 10% на 1 мин. С ним (без фринтезы, оли некли) Краш пейн будет с откатом 4 сек, без 6 сек.4. А именно, Активка баф Кларити на 1 мин. Экономящая 10% от расходуваемых МП. Совмещается с бафом Клары и в итоге мы имеем 2 Клары 3 лвл, экономящие нам 30% от расходуемого МП.Если же в основной пухе еще пасивная Клара то в итоге 40% экономии МП.В основную пуху:1. Пассивный дуэль майт2. Пассивный рефлект3. +1 Кон4. Пассивная клара.Начиная от Ы грейда ПВП вставки дают одинаковый бонус пвп дамага. Если СА ХП, то можно хоть с Ы двуруком гонять.СА на фокус Ы-Ы84 разные.Если нету бабос, Дино лайт сет с 2 наплечником.Тело простое, запвпшить тело, славы не много нужно. МВ концы желательно или простые.Если есть бабосы, кп на фринту - Ворпал.Все, тему можно закрывать и упоковать как готовый гайд для берсов.) Спасибо за ссылку, никак не мог найти его, думал удалили со всеми твоими сообщениями. Ссылка на комментарий Поделиться на другие сайты Поделиться
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