Ridikylys Posted April 20, 2013 Share Posted April 20, 2013 Уважаемая администрация! После захождении на персонаж, меня выкидывает из игры(вовремя загрузки с персонажа в игру) подскажите пожалуйста что делать, выдаёт нижу написаную ошибку! 2013.4.21 00:13:37 OS : Windows XP 5.1 (Build: 2600) CPU : GenuineIntel Intel® Core2 CPU 6300 @ 1.86GHz @ 1864 MHz 1022MB RAM Video : NVIDIA GeForce 7300 GT (8558) PosCode : LS1(273) 0:0:0 2/1 [377] General protection fault! History: CheckTag <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::StaticAllocateObject <- (Package InventoryWnd) <- UObject::StaticConstructObject <- ULinkerLoad::CreateExport <- (InventoryWnd 10264945) <- IndexToObject <- ULinkerLoad::FindExportIndex <- ULinkerLoad::Create <- UObject::StaticLoadObject <- (Engine.Texture L2UI.InventoryWnd.Icon_dualcap NULL) <- NWndUtil::LoadTexture <- NCObject::LoadTexture <- NCItemWnd::SetDisableTex <- UItemWindowHandle::execSetDisableTex <- UObject::ProcessEvent <- (InventoryWnd Transient.InventoryWnd, Function Interface.InventoryWnd.OnLoad) <- NCFrameWnd::OnXMLLoad <- XMLDataManager::DispatchLOADMSGInWindowMap <- XMLDataManager::CreateWindowsOnCondition <- XMLUIManager::CreateWindowByUIScript <- XMLUIManager::ExecuteUIEvent <- ID:2570 Link to comment Share on other sites More sharing options...
GGumbo Posted April 21, 2013 Share Posted April 21, 2013 на всех персонажах или только на одном? Link to comment Share on other sites More sharing options...
Ridikylys Posted April 21, 2013 Author Share Posted April 21, 2013 На всех серверах,и на всех персонажах. Link to comment Share on other sites More sharing options...
GGumbo Posted April 21, 2013 Share Posted April 21, 2013 попробуйте удалить папку textures Link to comment Share on other sites More sharing options...
Ridikylys Posted April 21, 2013 Author Share Posted April 21, 2013 Теперь у меня выбивает такую ошибку после удаления папки textures(ещё до захода в игру) 2013.4.21 12:19:49 OS : Windows XP 5.1 (Build: 2600) CPU : GenuineIntel Intel® Core2 CPU 6300 @ 1.86GHz @ 1864 MHz 1022MB RAM Video : NVIDIA GeForce 7300 GT (8558) PosCode : LS1(273) 0:0:0 2/0 [377] General protection fault! History: UModel::PostLoad <- UObject::ConditionalPostLoad <- (Model SkyLevel.Model29) <- PostLoadObjects <- UObject::EndLoad <- ULinkerLoad::CreateImport <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Transient.LinkerLoad 34718)) <- FBspSurf<< <- TArray<< <- TTransArray<< <- UModel::Serialize <- LoadObject <- (Model SkyLevel.Model29 34718==34718/55891 25192 27635) <- ULinkerLoad::Preload <- ULevel::Serialize <- LoadObject <- (Level SkyLevel.myLevel 34718==34718/55891 54180 108) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Level None.MyLevel SkyLevel) <- LoadLevel <- UGameEngine::LoadMap <- MapName=SkyLevel <- UGameEngine::Init <- InitEngine Link to comment Share on other sites More sharing options...
GGumbo Posted April 21, 2013 Share Posted April 21, 2013 сделайте полную проверку т.к. теперь ему не нравится папка maps, хотя, возможно, ему банально не хватает ресурсов ПК Link to comment Share on other sites More sharing options...
Ridikylys Posted April 21, 2013 Author Share Posted April 21, 2013 Сделал полную проверку как вы сказали. Теперь следущая ошибка: 2013.4.21 15:20:18 OS : Windows XP 5.1 (Build: 2600) CPU : GenuineIntel Intel® Core2 CPU 6300 @ 1.86GHz @ 1864 MHz 1022MB RAM Video : NVIDIA GeForce 7300 GT (8558) PosCode : LS1(273) 0:0:0 2/1 [377] General protection fault! History: CheckTag <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::StaticAllocateObject <- (Package InventoryWnd) <- UObject::StaticConstructObject <- ULinkerLoad::CreateExport <- (InventoryWnd 10264945) <- IndexToObject <- ULinkerLoad::FindExportIndex <- ULinkerLoad::Create <- UObject::StaticLoadObject <- (Engine.Texture L2UI.InventoryWnd.Icon_dualcap NULL) <- NWndUtil::LoadTexture <- NCObject::LoadTexture <- NCItemWnd::SetDisableTex <- UItemWindowHandle::execSetDisableTex <- UObject::ProcessEvent <- (InventoryWnd Transient.InventoryWnd, Function Interface.InventoryWnd.OnLoad) <- NCFrameWnd::OnXMLLoad <- XMLDataManager::DispatchLOADMSGInWindowMap <- XMLDataManager::CreateWindowsOnCondition <- XMLUIManager::CreateWindowByUIScript <- XMLUIManager::ExecuteUIEvent <- ID:2570, param: <- NConsoleWnd::ReceiveItemList <- ItemListPacket <- UNetworkHandler::Tick <- Function Name=ItemListPacket <- UGameEngine::Tick <- UpdateWorld <- MainLoop Link to comment Share on other sites More sharing options...
Xandir Posted April 22, 2013 Share Posted April 22, 2013 http://forum.asterios.tm/index.php?showtopic=11374 читали? Очистку кеша клантагов делали? Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.