у меня тоже ошибка, к которой нет решения
2009.4.28 14:06:30
OS : Windows XP 5.1 (Build: 2600)
CPU : GenuineIntel Pentium 4 Processor @ 3003 MHz with 1023MB RAM
Video : NVIDIA GeForce 6800 Series GPU (7824)
PosCode : LS1:48312:186504:-3490 2/1
CreateIndexBuffer failed(8007000E).
History: FD3DIndexBuffer::Cache <- FD3DRenderInterface::SetIndexBuffer <- USkeletalMeshInstance::DrawSection <- Pawn=21_23.FMagic8 MeshInstance=Magic.SkeletalMeshInstance1894 MeshName=Magic.FMagic_m002_l BodyPart=11 <- USkeletalMeshInstance::Render <- UMeshComponent::Render <- UMeshContainer::Render <- RenderTranslucentActorToProxy <- FDynamicActor::Render <- Actor <- TranslucentRendering <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
или вот еще:
CreateTexture failed(D3DERR_NOTAVAILABLE).
Texture (Param:USize=64,VSize=64,NumMips=7,FirstMip=2,D3DFormat=861165636,Texture=250c70ac
Error setting display mode: CreateDevice failed (D3DERR_NOTAVAILABLE). Please delete your Option.ini file if this error prevents you from starting the game.