2010.9.23 21:03:44
OS : Windows XP 5.1 (Build: 2600)
CPU : GenuineIntel Intel® Core i5 CPU 760 @ 2.80GHz @ 2880 MHz 1023MB RAM
Video : ATI Radeon HD 4800 Series (6095)
PosCode : LS1(216) 43941:114534:-1579 4/1 [731]
General protection fault!
History: FD3DShader::CompileShader <- FindCachedShaderCode <- FD3DShaderManager::GetShader <- GetVertexShader <- FD3DRenderInterface::DrawPrimitive <- USkeletalMeshInstance::RenderDynamicHairMesh <- this=Elf.SkeletalMeshInstance45 Pawn=Transient.FElf0 OwnerSkelMesh=Elf.FElf_m000_f SkelMesh=Elf.FElf_m006_m00_bh OwnerInst=Elf.SkeletalMeshInstance38 <- UMeshComponent::Render <- UMeshContainer::Render <- FDynamicActor::Render <- Actor <- TranslucentRendering <- RenderLevel <- FDepthShadowSceneNode::Render <- RenderDepthShadow <- FPlayerSceneNode::Render <- SceneNodeRender <- Draw <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
Как это решить, к тому же то что выделенно не верно Windows 7х32, Оперры 4 Гига