День добрый. Такая штука:
2011.12.10 07:50:19
OS : Windows7(32) 6.1 (Build: 7601)
CPU : AuthenticAMD AMD Athlon 7750 Dual-Core Processor @ 2712 MHz 3326MB RAM
Video : NVIDIA GeForce 9800 GT (9038)
PosCode : LS1(273) 190840:21176:-3669 2/1 [0]
Assertion failed: GIsDynamicRecompile || GIsEditor || GetSuperClass() || this==UObject::StaticClass() [File:.\UnClass.cpp] [Line: 910]
History: UALAudioSubsystem::Update <- UClass::Bind <- (Class 26_19.AmbientVolume0) <- ULinkerLoad::CreateExport <- (AmbientVolume0 140656) <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Transient.LinkerLoad 140656)) <- ULevelBase::Serialize <- UpdateAudio <- Draw <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ULevel::Serialize <- LoadObject <- (Level 26_19.myLevel 140656==140656/20879718 132405 8305) <- ULinkerLoad::Preload <- PreLoadObjects <- UGameEngine::LoadMapThread::ActorLoading <- UGameEngine::LoadMapThread <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop <- RunLoadMap <- __Thread