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  1. постоянный вылет

    2009.10.23 15:45:27

    OS : Windows Vista 6.0 (Build: 6001)

    CPU : GenuineIntel  Intel® Core2 Quad CPU    Q6600  @ 2.40GHz @ 2400 MHz 3070MB RAM

    Video : ATI Radeon HD 4870 X2  (671)

    PosCode : LS1(87) 81383:145624:-3533 4/1 [556]

    General protection fault!

    History: FSkinVertexStream::GetStreamData <- FSkinVertexStream::GetStreamData <- ULinkerLoad::Serialize <- TArray<< <- TLazyArray::Load <- FStaticTexture::GetTextureData <- MElf.LowBody.MElf_m006_t44_l <- FD3DTexture::Cache <- FD3DRenderInterface::CacheTexture <- FD3DRenderInterface::HandleCombinedMaterial <- FD3DRenderInterface::SetSimpleMaterial <- FD3DRenderInterface::SetMaterialOrg <- FD3DRenderInterface::SetMaterial <- USkeletalMeshInstance::DrawSection <- Pawn=Transient.MElf59 MeshInstance=Elf.SkeletalMeshInstance3341 MeshName=Elf.MElf_m006_l BodyPart=22 <- USkeletalMeshInstance::Render <- UMeshComponent::Render <- UMeshContainer::Render <- RenderTranslucentActorToProxy <- FDynamicActor::RenderStencilAlphaActor <- FDynamicActor::Render <- Actor <- TranslucentRendering <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- SceneNodeRender <- Draw <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop

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