постоянный вылет
2009.10.23 15:45:27
OS : Windows Vista 6.0 (Build: 6001)
CPU : GenuineIntel Intel® Core2 Quad CPU Q6600 @ 2.40GHz @ 2400 MHz 3070MB RAM
Video : ATI Radeon HD 4870 X2 (671)
PosCode : LS1(87) 81383:145624:-3533 4/1 [556]
General protection fault!
History: FSkinVertexStream::GetStreamData <- FSkinVertexStream::GetStreamData <- ULinkerLoad::Serialize <- TArray<< <- TLazyArray::Load <- FStaticTexture::GetTextureData <- MElf.LowBody.MElf_m006_t44_l <- FD3DTexture::Cache <- FD3DRenderInterface::CacheTexture <- FD3DRenderInterface::HandleCombinedMaterial <- FD3DRenderInterface::SetSimpleMaterial <- FD3DRenderInterface::SetMaterialOrg <- FD3DRenderInterface::SetMaterial <- USkeletalMeshInstance::DrawSection <- Pawn=Transient.MElf59 MeshInstance=Elf.SkeletalMeshInstance3341 MeshName=Elf.MElf_m006_l BodyPart=22 <- USkeletalMeshInstance::Render <- UMeshComponent::Render <- UMeshContainer::Render <- RenderTranslucentActorToProxy <- FDynamicActor::RenderStencilAlphaActor <- FDynamicActor::Render <- Actor <- TranslucentRendering <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- SceneNodeRender <- Draw <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop