Доброго времени суток. Когда захожу на персонажа выдает такую ошибку.. Подскажите, что делать...
2014.4.7 17:00:54
OS : Windows XP 5.1 (Build: 2600)
CPU : AuthenticAMD AMD Sempron 140 Processor @ 2710 MHz 1023MB RAM
Video : NVIDIA GeForce 210 (7061)
PosCode : LS1(268) 0:0:0 1/0 [509]
General protection fault!
History: NCXMLTreeCtrl::OnPaint <- NCVirtualWndMain::DrawChildWindow <-
NCVirtualWndMain::DrawChildWindow <- NCVirtualWndMain::DrawChildWindow <-
WM_PAINT <- NCVirtualWndMain::DispatchWndMsg <-
NConsoleWnd::ConsolePostRender <- UILoadingState::DrawLoadingScreen <-
PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <-
(Engine.Texture L2UI_ch3.QuestWnd.QUESTWNDPANEL3 NULL) <-
NWndUtil::LoadTexture <- NCObject::LoadTexture <- NCXMLTree::NCXMLTree
<- NCXMLTreeCtrl::OnCreate <- NCWnd::SetHandle <- NCWindowBase::RegisterChildWindow
<- XMLUIData::Create <- XMLTreeCtrlData::Create <-
XMLWindowData::CreateChildRecursively <- XMLWindowData::Create <-
XMLDataManager::CreateWindowWithWindowData <-
XMLDataManager::CreateWindowsOnCondition <- XMLUIManager::CreateWindowByUIScript
<- XMLUIManager::ExecuteUIEvent <- ID:2610, param:type=update
classID=10535 name=Yellow Talisman - P. Def. iconName=icon.etc_talisman_i02
iconPanel=icon.time_tab description=При надевании увеличивает Физ. Защ. Эффект не суммируется при
использовании дополнительного талисмана такого же типа. Теневой предмет, который Нельзя обменять/выбросить.
itemType=1 serverID=269681339 itemNum=1 slotBitType=4194304 enchanted=0
blessed=0 damaged=0 equipped=1 price=0 reserved=-1 reserved64=0
defaultPrice=0 refineryOp1=0 refineryOp2=0 currentDurability=39
currentPeriod=0 enchantOption1=0 enchantOption2=0 enchantOption3=0
relatedQuestCnt=0 weight=150 materialType=3 durability=60 crystalType=0
armorType=0 avoidModify=0 physicalDefense=0 magicalDefense=0 mpBonus=0 ItemSubType=1
AttackAttributeType=-2 AttackAttributeValue=0 DefenseAttributeValueFire=0
DefenseAttributeValueWater=0 DefenseAttributeValueWind=0
DefenseAttributeValueEarth=0 DefenseAttributeValueHoly=0
DefenseAttributeValueUnholy=0 IsBRPremium=0 BR_CurrentEnergy=-1 BR_MaxEnergy=-1
Order=21 <- NConsoleWnd::UpdateInventoryItem <-
TEXT("InventoryUpdatePacket") <- UNetworkHandler::Tick <-
Function Name=InventoryUpdate <- UGameEngine::Tick <- UpdateWorld <-
MainLoop