Пожалуйста помогите ...... при покупке какой либо вещи .. и удаление из инвентаря выскакивает ошибка .... не знаю , что делать ... уже и л2 заново скачал !
вот такая ошибка
2013.4.3
14:52:02
OS :
Windows7(32) 6.1 (Build: 7600)
CPU :
GenuineIntel Intel® Core
i5-2410M CPU @ 2.30GHz @ 2295 MHz 4073MB RAM
Video :
NVIDIA GeForce 315M (6857)
PosCode :
LS1(273) 146042:28001:-2255 4/1 [628]
Assertion
failed: SUCCEEDED( hr ) [File:.\XML\XMLDocument.cpp] [Line: 155]
History:
XMLDocument::Init <- XMLDocument::XMLDocument <- XMLManager::LoadDocument
<- XMLManager::LoadSchema <- NWndUtil::GetComplexTypeFromSchema <-
NCPropertyController::SetProperty <-
UPropertyControllerHandle::execSetProperty <- UObject::ProcessEvent <-
(SceneEditorDrawerWnd Transient.SceneEditorDrawerWnd, Function
Interface.SceneEditorDrawerWnd.OnLoad) <- NCFrameWnd::OnXMLLoad <-
XMLDataManager::DispatchLOADMSGInWindowMap <- XMLDataManager::CreateWindowsOnCondition
<- XMLUIManager::CreateWindowByUIScript <- XMLUIManager::ExecuteUIEvent
<- ID:1710, param: <- UUIEventManager::execExecuteEvent <-
UObject::ProcessEvent <- (DialogBox Transient.DialogBox, Function Interface.DialogBox.OnClickButton)
<- NCButton::OnClickButton <- NCButton::OnLButtonUp <-
NCVirtualWndMain::PassToFocusedWindow <- NCVirtualWndMain::DispatchWndMsg
<- NConsoleWnd::DispatchWndMsg <- NConsoleWnd::MasterConsoleEventProcess
<- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <-
UWindowsViewport::UpdateInput <- UViewport::ReadInput <-
APlayerController::Tick <- ALineagePlayerController::Tick <-
TickAllActors <- ULevel::Tick <- (NetMode=0) <- UMasterLevel::Tick
<- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop