History: UObject::ProcessEvent <- (agathion_ft Transient.agathion_ft, Function LineageNPC2.agathion_ft.Tick) <- AActor::Tick <- Transient.agathion_ft <- ANAgathion::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- UMasterLevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop
чё за??? когда решат проблему?